

- #Fallout 4 chemlab install#
- #Fallout 4 chemlab mod#
- #Fallout 4 chemlab Patch#
- #Fallout 4 chemlab mods#
QuietPippin for his wonderful True Wasteland Body Outfits which inspired me to do this mod.įerbii for Furby Custom Brotherhood Uniformīlender and Pynifly plugin for modifying models and UV mapsīodyslide and Outfit Studio for generating morphs and building nifs
#Fallout 4 chemlab mod#
But this might be solved by putting my mod beneath Raider Overhaul.Īll the clothings with robes or capes or coats could have clippings with butt or legs when character not standing still. That mod alters a lot of biped slots of vanilla outfits, which can cause missing hands problem with my mod.
#Fallout 4 chemlab Patch#
But usually can be solved by putting other replacer mods' esp files beneath mine or create a patch file in FO4Edit.įor Lunar Fallout Overhaul, AWKCR, AE, Horizon, etc, a patch file might also be needed. Recommended: Thaylars AIO Clothing - Armor 4k. Most clothings in this mod can benefit from vanilla texture improvement mods. So the final load order should be like: ECO, SO, this mod -> Patch for this mod and SO -> Patch for ECO and SO. If you are also using Equipment and Crafting Overhaul (ECO), you probably also need this patch for ECO and SO: Link Patch for replacer version: Patch - SO_G12VanillaSkimp圜lothingREP.zip Patch for standalone version: Patch - SO_G12VanillaSkimp圜lothingSTD.zip
#Fallout 4 chemlab mods#
The load order of my mods and SO doesn't matter if you use the patch files below. SO): To make synth uniform have many color variants.ĭownload patch file below and put the patch.esp beneath replacer.esp, standalone.esp and SynthOverhaul.esp. Patch for Synth Overhaul (C.A.S.T.) (a.k.a. Just put this mod esp file below ECO.esp and ECO_ArmorOverride.esp. And since it only runs one time, it doesn't have any side effects on game performance.Ĭompatible with Equipment and Crafting Overhaul (ECO). Note that the leveled list injection can't be reverted once it has successfully run in your current save. The leveled list injection is done by script, hence no conflicts. Standalone version only: (AM) G12 Vanilla Skimpy Clothings - Standalone - Leveled List Injection.zipĪffected leveled list: Vendor, Random Loot, Settler, Wastelander, Random NPC, Raider, Gunner, Railroad, Institute, Minuteman, TriggermanĪll the outfits are assorted for each faction so you will not see any outfit breaking lore-firendly immersion I hope. If you want to inject this armor set into leveled list, you can download the file below and put the esp file directly beneath this mod's esp file. Then there will be some Form ID lists for you to quickly add all the outfits into your inventory. " to differentiate from vanilla ones.īodyslide files are uploaded as a seperate file, and only download it if you need it.įor standalone version: Lots of skimpy clothings.įor replacer version: Basegame clothings replaced with skimpy version.Ĭhemlab under "(Atomic Muscle) Vanilla Skimpy Clothings".

These clothings have their names starting with " Skimpy.

#Fallout 4 chemlab install#
You can either install replacer version or standalone version, or even both.

This mod adds or/and replaces almost all the clothings in Basegame, a successor of my another vanilla clothing replacer mod True Wasteland Muscle.
